How Dota Tournaments Became So Popular?

Dota Tournaments

Back in the day, when Dota Tournaments was just a minor map modification, a lot was happening. The game was not really as popular as it is today, but it felt extremely rewarding to play – and it was indeed. Soon people started flocking over leaving the Warcraft 3 leaderboard unable to tackle the difficult mechanics of the original game.

True, Dota Tournaments did present a challenge as well. It soon turned out that some players were very good at it and people soon felt the same way they had felt in the leaderboard, being outsmart and outplayed by talented players with rigorous discipline

Before long, players became fascinated with one specific idea – to see Dota as a competitive title, and this is how the first tournaments started going for a game that would one day award over $40 million per single event. They have succeeded because websites such as today accept hundreds of bets on what is one of the busiest esports titles.

The Idea of Tournaments Are Born 

And so, with so many great players swaggering in pub games, as they were referred to, the idea of competing in tournaments quickly became very tempting. Tournaments started as grassroots affairs as you can imagine.

There wasn’t much money to go around, but there were bragging rights and that is what most people were after anyway. So, Dota tournaments started as contests where talented players, mostly teenagers, that is, would vie for the right to be called the top team.

Of course, with Dota not being a global phenomenon and latency a real issue, you would have people playing from different regions, as in CIS, Europe, North America, and Southeast Asia, China and so on. None of these teams would be able to play against each other. 

But then, then something changed and it changed for the better. Dota 2 arrived and it created a real, valuable tournament structure to explore and enjoy.

The Dota 2 Tournaments Start Rolling In

After 2010, the idea of competitive video gaming had amplified several-fold and that was a good thing. When Dota 2 finally arrived in 2013, Valve had one clear idea in mind – making sure that their game is a competitive title that can be enjoyed and played from pretty much anywhere in the world.

To give the game that kickstart, they decided to launch with nothing else but a $1 million tournament. As you can imagine, news of the event spread rapidly – so rapidly in fact that new teams were formed out there to just try and secure a piece of that prize.

Now, fast forward to 2020 and we have over $40 million on the line for Dota 2 players to win. Back in 2013, nobody thought that it would be possible. Even Valve didn’t expect it in honesty. However, the company’s community-driven revenue model has been truly rewarding, exemplifying the way Dota 2 has become and stayed one of the most popular games along with all its cool tournaments.


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